From 2009 to 2014 I've been able to enjoy driving the design process for each of hOme's watch models:
A typical process started with moodboards I submited to our watch designer, often accompanied by a basic 2D drawing giving him a good idea of what we were looking for.
The two of us then alternated between half-days workshops and time spent on our own to figure out how each part would look.
When the 3D model was complete, I usually redesigned the dial and hands so they would fit the rest of the watch perfectly.
It also helps working with a designer who's field of expertise extends far beyond watches. His name is Jérôme, go take a look at his work.
After assisting our partner Steve Harris for a couple of years in the development of a wallet program for hOme, I started building on these foundations to come up with a coherent wallet collection that would complement our watch collection.
The following images are a summary of that process, up to the finished product, photoshooting & catalog pages.
While our partner Steve Harris has been responsible for most of the softgoods design at hOme between 2003 & 2009, from the beginning it has been my task to translate his ideas into spec sheets, ask silly questions and follow-up with factories during development stages, all of which eventually led me to learn "chinglish" while designing a couple of items on my own.
This "Shopkeeper's Guide" was hOme Timelab's product bible in more than one way. It was not a product per se, but it contained all the basic product knowledge and a fair amount of product philosophy necessary to talk about and sell our watches, so it's in a way it WAS our product.
My role here was to edit it's content, write some of it and make it fit in a functionnal layout. Even in a world where it seems a lot of people simply don't read anymore, it has proven very useful.